๐ป [ deBug ] ๐
A downloadable game
This is a W.I.P project I have played around with a bit, I got discouraged due to the sheer amount of assets and whatnot I would need to even get a decent MVP going without grey boxes.
The Gist:
Single player Clash of Clans. You are a programmer in the future with the ability to transport yourself SAO style to view and monitor the internals of your computer/CPU. You can challenge varying tiers and types of bugs to invade your computer to test your firewall (defense). Upon defeating a round of bugs you can collect equipment to strengthen yourself or to collect resources to upgrade your base. You exist within the CPU/base as a player character unlike CoC so you can contribute towards the fights against the bugs as well.
What Is Implemented:
- Player Equipment / Stats
- Equipment Randomizer / Inventory
- Prototype Main Menu with enemy spawner and glitching out UI to fit the "buggy" theme
- Platform/Base is just a big cube with lighting trims.
- Building placement works for 1x1, 2x1, 2x2 building sizes.
- Buildings effect global stats (just storages and a few collectors)
- 1 Building can be upgraded but you can accidentally queue an upgrade while its already upgrading and it takes the resources but no extra level :(
| Status | Prototype |
| Author | Freeeazy |
| Genre | Shooter |
| Tags | City Builder, Singleplayer |
| AI Disclosure | AI Assisted, Code |









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