<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>🌍 EcoCore ☁️ Devlog - itch.io</title><link>https://freeeazy.itch.io/ecocore</link><description>Climate/Pollution Sim – Grow cities into nations. Choose eco or dirty tactics and watch the planet flourish or fall.</description><item><guid>https://freeeazy.itch.io/ecocore/devlog/1487329/basic-gameplay-system-scene-flow</guid><title>Basic Gameplay System &amp; Scene Flow</title><link>https://freeeazy.itch.io/ecocore/devlog/1487329/basic-gameplay-system-scene-flow</link><pubDate>Sun, 12 Apr 2026 06:42:55 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Not really sure where to begin but ill just start off by saying that we have a game on our hands. I&#039;ll list typical changes and then a little playtest blub at the end -&gt; - Wired TitleScreen to MainGam...</p>]]></description></item><item><guid>https://freeeazy.itch.io/ecocore/devlog/1486403/titlescreen-functionality</guid><title>TitleScreen Functionality</title><link>https://freeeazy.itch.io/ecocore/devlog/1486403/titlescreen-functionality</link><pubDate>Sat, 11 Apr 2026 04:30:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Upgraded Titlescreen a lot for flow, mostly using existing things: Pressing &quot;Start New World&quot; button disables the button, and then animates the title screen objects to float upward in a wave. As well...</p>]]></description></item></channel></rss>